Tag Archive: World of Warcraft

In a not so surprising turn of events. When the players decided to take matters into their own hands and started to post information that was publicly attainable and for free the names and addresses of higher end Blizzard and Activison employees they suddenly. To Change their mind on the subject.

Nathaera posted a notice from the co-founder of Blizzard officially changing their tune. The word is that Blizzard isn’t going to force players to use their real names but instead use battle.net names with a number value that will remain static.

Full post is listed here. I’ve posted it below for people who do not have access to blizzard forums while at work.

Hello everyone,

I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums.

It’s important to note that we still remain committed to improving our forums. Our efforts are driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games. We will still move forward with new forum features such as the ability to rate posts up or down, post highlighting based on rating, improved search functionality, and more. However, when we launch the new StarCraft II forums that include these new features, you will be posting by your StarCraft II Battle.net character name + character code, not your real name. The upgraded World of Warcraft forums with these new features will launch close to the release of Cataclysm, and also will not require your real name.

I want to make sure it’s clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II. We believe that the powerful communications functionality enabled by Real ID, such as cross-game and cross-realm chat, make Battle.net a great place for players to stay connected to real-life friends and family while playing Blizzard games. And of course, you’ll still be able to keep your relationships at the anonymous, character level if you so choose when you communicate with other players in game. Over time, we will continue to evolve Real ID on Battle.net to add new and exciting functionality within our games for players who decide to use the feature.

In closing, I want to point out that our connection with our community has always been and will always be extremely important to us. We strongly believe that Every Voice Matters, ( http://us.blizzard.com/en-us/company/about/mission.html ) and we feel fortunate to have a community that cares so passionately about our games. We will always appreciate the feedback and support of our players, which has been a key to Blizzard’s success from the beginning.

Mike Morhaime
CEO & Cofounder
Blizzard Entertainment

Clearly they did listen. A thread that goes 2,600+ pages of outcry is hard to ignore. Blizzard made a terrible PR move even considering this. I’m glad to see it change.

My personal grips were more than just my public name. It’s that they always said that usage of the forums were optional, however I cannot count the number of times I was told that I’d need to Take my issue to the forums Which makes my usage of the forums not-so-much-optional anymore.

Blizzard’s Real ID.

Anyone who plays World of warcraft and frequents their forums knows of how troll infested they are. It’s beyond stupid. Blizzard has implemented something called “realid” It allows us to track our friends by first and last name .. real names across server lines and be able to talk to them This alone is pretty cool. I’d only use it for people who I do know in real life and anything that falls into the gray area is going to be ignored.

Yesterday, Blizzard announced that everyone on the forums is going to be forced to use their Real ID. When this goes live all 11 million players now have their Identities just hanging out there. The reason?

The Trolls. Forums Trolls. There are lots of people who log into the forums to mock, make fun of and otherwise tear down people. If people are held accountable then the theory is that it will stop. This is an interesting Idea in practice but in actually implementation it’s a nightmare.

Currently, there are companies that when they start doing interview request your facebook/myspace account. They want to know what you do on your off times. I know people personally who have lost job opportunities because they play games. Because the supervisors view games as if they are “for children”. Not realizing that it’s an escape for many people from their real lives. It’s a mini vacation every single day.

The amount of damage that can be done by your own name if someone steals your ID information is absurd.
I’ve been playing wow for years, and this may be the final straw. If I ever find that I have to use the forums for any reason at all, I’ll just cancel. My privacy is more important than blizzard trying to get their out of control trolling issues under control. They would be better off re-establishing guidelines making them more strict then start banning people left and right for 3 days at a time

OR.. here’s an EASY TO DO thought for you blizzard. FORCE people to use 1 name. no more hopping characters. While it’s not their real name they will be quickly discounted as being a troll and people will stop reacting to them.

Either way, this is a stupid move Blizzard.

The blizzard effect

I’ve come up with a name for specific situations. I’ve deemed this “The blizzard effect”.

Most gamers and non gamers alike know who, what, and/or at least have heard of World of Warcraft. When WoW First went public, it was ran sacked with hackers, item dups, money dups, 3rd party programs that would level your character and craft *FOR* you. To attempt to control this complete out of control situation, Blizzard introduced a monstrosity into the internet with something they called the Warden client.

The Warden client alone is single handed one of the most invasion programs I’ve ever ran through a de-compiler.

It loads with the launcher, then loads into memory and sits dormant for an unknown amount of time, until something is sent over the TCP/IP line to trigger it and turn it on. It at that point scans your task bar, what you have open, what webpages you have open what programs/processes you have running, if you have your Root directory of your C: open in a window it’ll scan through every folder on your drive looking for anything that might be suggestive that you Hack.

They have security reasons for doing this and it has cut down and eliminated this kind of cheating. It doesn’t change the fact that the Warden client is still scanning your tax records, photos of your family and your private porn collection of your spouse/wife. The client can be disabled using the Sony Rootkit, which if you know how to use it will pull it out of memory. Those instructions are readily available but not easily follow. Most are written obscurely.

The reason why I bring this up is because clever hackers have gotten a hold of it, reverse engineered it, and are using its roots to do exactly what it’s intended to do. Personal invasion, secondary effect. Infect people with Viruses, and probably attempt to steal password, and Credit card Social security numbers. They take screenshots of popular scanners and copy their interface they check your processes to see what’s running, download the proper interface to make you *THINK* that you have a virus and wait for you to click a button so it can install itself on your machine. Most of this really high virus technology, is already programmed into the delivery method via the Warden Client, that blizzard now provides to all hackers free of charge!

Blizzard updates the warden client to keep it from being removed, and Sony releases a new root kit for other reasons, which just happens to also remove the new warden client, and viola, the blizzard effect strikes again now new and improved and even HARDER to get rid of.

Hard like Heroic

Parody of  “Bad touch” From The Bloodhound Gang


Rise of the lich King

I don’t read many books, probably much to my detriment. But the ones I read most of the time I end up enjoying a lot. I find that I have to have a particular interest in the content of the book for me to read it.

The current one I’ve picked up is a WoW novel Written by Christine Golden. I have to say I like this womans writing style. This book is called Rise of the Lich King. It goes into detail into Arthas’s childhood into adulthood life. His training with Muradin, his Friendship with Varain. It’s a fascinating look at the now looming Big bad evil that is currently in play on the WoW Servers. I thought I’d be disappointed, as some of the comics written are inconsistent to the storyline that is built into the game. I was afraid that this would go into those depths, but must to my pleasure I must say it doesn’t. What I don’t like is that this book covers the first 3 wars on azeroth. And it covers the first two wars in the first 25 pages. There are details there that I would like to have explored a little more. I understand why it wasn’t though, this book is about arthas not about the Land of Azeroth.

Either way this book has been worth reading, and if you’re a WoW Lore junkie you’ll kick a huge kick out of it.

B-team suspect confirmed.

I’m sorry that this got a little ranty, these are most of the things that bother me.

If There was any further proof needed to display the fact that Blizzard B-Team is in charge, go no further than to look at the latest content patch. And the poor, poor newbie players (Yes, even you who have “been playing since beta”). Still newbie. Some would say that this is a harsh thing for me to say. But it’s true. The fact of the matter is, people who have played several games, several mmo’s and played them at any length can see how shitty wow is.

This is simply justified by several things. First of all the crafting system insufficient for it’s needs, At the higher levels, it’s just not as noticeable. Players start off with Gear which no Armor Value, and 90% of what you can pick up is gray quality (Extremely poor, and is generally looked at as “Vendor Fodder”) Many of these items, for some reason have extremely cool art… Which is honestly better than the stuff you will wear. Seriously when my mage had level 12 green quality pants that had patches in the knees as if she had a “great weekend” , and the grays have intricate designs, it’s a little ridiculous. There are grays of nearly every level in the game. However, decent gear on a per level basis is simply not available, this is extremely noticeable through the crafting system. The crafting system if you look at it. Doesn’t give you an option to craft gear for any given level. Which in this bloggers honest opinion, it should. The vast majority of items are white quality (common item — nothing nice about it, also generally considered as vendor fodder.) until you get into level 10-12 now if you look at the beginning 20 patterns for armor you’ll notice two things right away. The materials to make most of them are really unreasonable for that level, and there are no two things for the same level. So you have to be level 4 to wear the bracer’s, and level 6 to get the chest piece and level 7 to get a new pair of gloves (and now your level 4 white quality bracers are crap compared to the level 7 grays that again are considered vendor fodder.) level 8 you can make boots. The saddest thing is, you do not have the ability to collect the materials to make that level 4 item until you are level 7-10. but it’s still an upgrade so you wear it.  You can’t get shoulders that aren’t gray until level 20, and finding a helmet BEFORE that is neigh to impossible, I do not think they made one. This is how it is for the entire crafting system, for all classes in all armor unless you can get some poor unfortunate person to run an instance for you several times to get upgraded gear that is meant for your level you’re never going to see any.

Secondarily, Getting the required materials to MAKE items for your character AT your level is also really really difficult. (as I said earlier requirements are stupid insanely high.) I have a level 23 horde mage, of the blood elf variety. I took Tailoring as a profession. The reason is so I can make my own bags, and armor. However, at level 20 I ended up going out and buying more cloth to LEVEL my Tailoring high enough to make 1 piece of gear that is equal to my level. In addition to the gear you get in questing is several levels BELOW the required level to do the quest, and a level 25 Mob, Drops a level 19 or lower item. So in order to actually attempt to make gear to keep yourself in decent gear (pre level 20) is to either farm for the materials which is really time consuming, buy it on the auction house — which is really expensive, and you’ll run yourself out of the money so that you will not be able to train new armor patterns, which again are really too expensive to begin with. Or the last option is, you get a friend or an alt who can mass farm an instance to get it for you.

Training costs:

Training expensive, for everything, wither It be skills, profession or repairs, is really expensive. Everything costs a lot; And If you wear plate or mail armor, the expense is worse. This keeps the low end of the community really poor. Thus making the above situation with the crafting, really difficult, you do have to farm for everything. One way or another you farm for it. You farm for reputation, you farm for money, you farm for armor, you farm for Achievement, you farm for materials. (Blizz should just issue everyone an epic John Deer Tractor Mount.)

Durability is a good conceptual idea. The whole point is that it’s a money sink, it’s a place where if you are questing, raiding, PVP, or just doing the cooking daily eventually you will have to repair. The problem is the extremes, The cost to repair mail vrs cloth in the first 30 levels is negligible. When you hit 30, the difference starts to sky rocket. If you are unfortunate enough to wear plate at 40 the difference sky rockets again, and you make money at the same rate of speed as the clothie. This is simply another money sink, another place to throw your cash. A required place mind you. With this, there are gems to buy, glyphs to buy, materials or components to buy for your spells/skills (required mind you.) so until you hit max level, getting any form of gold, which is hard enough in itself is ridiculous. In addition to this, blizzard has said that certain stats on armor are worthless, and are there as “filler.”

These are all pretty standard for this game, any one player of World of Warcraft who sits back and thinks about it cannot dispute with this. Now here is the part where nearly every WoW player is completely blind.

WoW is putting out crap content. This last patch we got access to a live event that will typically not happen until the following month of May. The game is Gear dependent. You spend your time farming for Armor, wither it’s through mining the materials or killing for the cloth or leather – or you run endless instances you spend your time to get gear. So you can go into a new raid instance, then you farm the raid instance for yet, more gear. The major thing for me up to this point has been story line. Blizzard had a habit of putting a storyline into their instances so they had something for everyone. Each one was unique, there was a smaller 10 man version, and a harder 25 man version. The 25 man version gave better gear, but the main point of the instances has been to get gear. With BC they gave us Tokens that you can turn in for gear, it’s not as nice, but it’s an upgrade for most people.

With this patch, that has changed. The latest set of instances they are doing take a lot less people.

There is a 5 man, 10 man, 25 man instance. Each one has a normal, and heroic version. The heroic version drops tokens, that you collect then use them as currency to buy better gear. (again Gear based.)

However the caveat to all of these is that the loot that drops in 5 man normal, and 5 man heroic, is identical. The difference is the tokens that drop. Where it takes upwards of 35-100 tokens for a semi decent piece of armor. (Look more farming!) Which is crap in comparison. But unless you spend the time to get the tokens to get the gear you can’t do the harder ones. Which again, the difference between 25 man normal, and 25 man heroic, is only the tokens. The gear that drops in loot (which at this point is far more valuable than the tokens. ) is generally overpowered. Now because it’s the SAME instance, with the same mobs, and the same tactics, and the same loot, and the 25 man normal is SIGNIFCANTLY easier. Then there is no point to do the harder raids. It’s the same small room , with the same scripts and npcs the only difference is the difficult of the mobs and the gear the same. The rest is worthless. The Rest of it are daily kill quests. Which wouldn’t take that long to do. The only thing that taxed Blizzard for this content patch is the art assests. Most of that is armor, the rest is moot. This was a filler content patch, nothing else. They temporarily enabled a world event, gave us an arena, which is nothing spectacular, and some daily quests. Players who have not played any other MMO’s cannot see that this is the true beginning of where Blizzard is throwing in the towel on WoW. It’s their self sustaining cash cow. People get addicted to farming. Because they had to have something, the interesting is, once they released their first expansion, people stopped doing the classic WoW content. So they put in an achievement system, which is for bragging rights to give people a reason to go back and do it. This again is to absorb player time, so they can prolong the decline of their player base.

I’m not saying that WoW will fail. In fact it will thrive for quite some time, most of this is because people who started MMO’s with WoW, will go play other games, and cite that they are “lame” and “rip-offs” and “copies” of WoW. When Blizzard has not done ANYTHING unique. Everything they have done, someone else did first. They are not the best, they only had an already, extremely popular IP going for them. WoW is NOT a good game. It is designed for people who do not have any responsibilities, or a family. Or people who do not care about them, everything is a time consuming task. Instances take 1-4 hours to complete.

The game won’t fail and fall on its face. But Blizzard already did, people are not able to see it for what it is.

And to think, I’ve not even start on the fact that they’ve overpowered the gear so much, that instead of nerfing gear stats, they are nerfing classes.  Making leveling far to difficult, therefore Further propagating the whole crafting/loot/leveling issue.

copyright violation? wtf?

“In his summary ruling on Blizzard’s case against World of Warcraft cheat-maker Michael Donnelly (released yesterday), District Court Judge David Campbell has stated that the act of using a bot in violation of a game’s license or terms of use qualifies as a copyright violation.”

Using a bot is a copyright violation? wtf? how do you figure that?